Tuesday, July 5, 2011

EX 17 Movement/Motion Blog Exercise part 2



The game design from Child of Eden

A complex design but does a great job of showing movements.  We can see that it uses scales and dimensions to give the viewers a sense of perception.  As we look to one side to the left the image is showing scale moving through the distance.  As we look at the bright light having a tail trailing behind, we would think that the light is trying to get away from us.  We would see a lot of stress all over the image and we would try to group them together so that we can form some kind of pathway and to see all the bigger shape put in the foreground and having the smaller pieces in the back to make a road.  From the grouping it makes it easier to get our eyes fixed by looking at the line following the bright light which gives the illusion of movements.

No comments:

Post a Comment